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Dynam-ifyng my shading. ~Kitsu.

September 19th, 2014, 8:54 pm

Holy sh*t I'm actually spriting after like 500 years

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Creator's Comments


October 14th, 2019, 3:05 am


Viewer's Thoughts


September 20th, 2014, 3:52 am


That's a good idea. Warmer hues towards the light, and colder hues towards dark.
For anything else with the shading, circular shades on the side of the block usually means it is a curved wall. If it's a completely flat block, it should have one shade per wall; otherwise the light is unnaturally bending around the cube.
For colour choices, pitch black shadows are usually too dark for environments. It's also blending in a bit with the cube, so adding a colour on the bottom of the cube tends to be better, so everything doesn't look incorrectly connected. For this specific example, a light grey is probably better, because it doesn't blend in with the cube, and isn't too dark.
If you wanted to make the cube look like it is catching light, the pink edges are good, but it shouldn't be next to shading; it should be darker as well when going down.

The Wonderous Kitsu,

September 20th, 2014, 7:43 am


@Harrow: Oh, alright. Thanks!

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